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查看完整版本: O.Reilly.Actionscript.3.0.Design.Patterns

saikexi 2008-1-16 11:27

O.Reilly.Actionscript.3.0.Design.Patterns

[书名] ActionScript 3.0 Design Patterns
[作者] William B. Sanders and Chandima Cumaranatunge
[出版社] O’Reilly Media, Inc.
[分类] 计算机 > O 'Reilly 专辑 > Script
[关键词] Actionscript Design Pattern
[版本] 1st (Jul. 2007)
[ISBN号] 0-596-52846-9
[是否是扫描版] 否

[内容简介]
[b]Who This Book Is For[/b]
We wanted to develop a book for intermediate to advanced ActionScript 3.0 users.
Unlike some languages, such as Java, where the readers are likely to have computer
science or computer engineering degrees, most ActionScript 3.0 users are likely to
have learned ActionScript in developmental stages using Flash. As a result, their
backgrounds are far more varied, and the programming base less definite. We’re sure
that a number of ActionScript programmers have computer science or related backgrounds,
and much of the introductory materials in the first chapter will be redundant.
Likewise, we’re certain that some readers on the lower end of the intermediate
level are learning object-oriented programming at the same time that they’re trying to
pick up design patterns; they may have little or no formal training in programming.

Given the range of ActionScript programming backgrounds, we’re bound to be too
difficult for some and too simplistic for others. However, this book’s overall goal is
to explain how to use different design patterns. We targeted whom we considered
intermediate level ActionScript developers. We’ve provided everything the intermediate
level developer will need to move to the advanced level. For the advanced user,
we provide explanations and examples of how to use design patterns with Action-
Script 3.0.
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